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Forever Manual
Knight of armour masks at the Rochester Medieval Festival and Son et Lumières.jpg

Image  Tony Peake · CC BY-SA 4.0 · credits

Paladin — Forever vs Classic

Paladin received the single largest class pass of the first beta tuning. Holy Strike was reshaped, Improved Holy Strike became baseline, and Retribution's damage talents were rebalanced. Classic values below describe the vanilla-era numbers Forever is derived from.

60.1.700 Confirmed Confidence: Confirmed. Stated directly by an official source. Last verified

Head-to-head (6 rows)

Holy Strike weapon-damage scaling

Changed Confirmed Confidence: Confirmed. Stated directly by an official source.

Classic

25/25/30/30/35/35/40/40%

Forever

25/29/32/36/39/43/46/50%

Scales every rank in Forever rather than every other rank.

Holy Strike cooldown

Changed Confirmed Confidence: Confirmed. Stated directly by an official source.

Classic

12 sec

Forever

10 sec

Improved Holy Strike

Removed Confirmed Confidence: Confirmed. Stated directly by an official source.

Classic

Talent node

Forever

Removed — effect is baseline

Righteous Fury Holy threat

Changed Confirmed Confidence: Confirmed. Stated directly by an official source.

Classic

90%

Forever

60%

Holy Power effect

New Confirmed Confidence: Confirmed. Stated directly by an official source.

Classic

Did not exist

Forever

+15% crit to Holy Strike

Retribution Vengeance stacks

Changed Confirmed Confidence: Confirmed. Stated directly by an official source.

Classic

Up to 5

Forever

Up to 3

Now triggers from any non-periodic crit.

Changed abilities

Sources

60.1.700 Confirmed Confidence: Confirmed. Stated directly by an official source. Last verified