
Ability Reference
WoW Forever ability changes
Each entry records what an ability was in Classic, what it is in Forever, and the build that changed it. We publish a small, sourced set rather than a mass of unverified pages.
Warrior (3)
Class hub →-
Slam
Changed Confidence: Confirmed. Stated directly by an official source.Arms
Cooldown raised to 18 sec, but Improved Slam now reduces it by 1.5 / 3 sec, restoring the old cadence for talented Arms.
60.1.700
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Bloodthrill
Changed Confidence: Confirmed. Stated directly by an official source.Fury / Arms
Activation chance roughly doubled to 4/8/12/16/20%, but now fires only from main-hand melee attacks including Cleave and Heroic Strike.
60.1.700
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Sunder Armor
Changed Confidence: Confirmed. Stated directly by an official source.Protection
Threat corrected on all ranks, with a small increase to threat generated from Attack Power.
60.1.700
Paladin (3)
Class hub →-
Holy Strike
Changed Confidence: Confirmed. Stated directly by an official source.Holy / Retribution
Scales every rank to 25/29/32/36/39/43/46/50% weapon damage and has a 10 sec cooldown (was 12 sec). Improved Holy Strike was folded into the base ability.
60.1.700
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Righteous Fury
Changed Confidence: Confirmed. Stated directly by an official source.Protection
Holy threat bonus reduced to 60%.
60.1.700
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Retribution Aura
Changed Confidence: Confirmed. Stated directly by an official source.Retribution
Now dynamically updates its values based on the caster's spell power; a cast-animation bug on Flash of Light was also fixed.
60.1.700
Mage (2)
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