Warrior
Melee · RageForever keeps the Classic rage economy but reshapes several core buttons. Slam and Bloodthrill moved in opposite directions in the September 24 beta build, and Protection's talent order changed to smooth early leveling.
Should I play Warrior in Forever?
Reported leveling tier C Confidence: Reported. Community-reported and not yet independently verified.Described as in a "really bad state" during the capped beta.
- Best leveling spec
- Arms (or sword-and-board)
- Good fit for
- Players who want the Classic rage fantasy and don't mind a rough beta.
- Beta mood
- Struggling / "really bad state"
Caveat: Arms was rated F in one community thread; tuning is expected before launch.
Community-reported beta sentiment, not settled fact. See what to play for all classes.
Changed abilities
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Slam
Confidence: Confirmed. Stated directly by an official source.Arms
Cooldown raised to 18 sec, but Improved Slam now reduces it by 1.5 / 3 sec, restoring the old cadence for talented Arms.
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Bloodthrill
Confidence: Confirmed. Stated directly by an official source.Fury / Arms
Activation chance roughly doubled to 4/8/12/16/20%, but now fires only from main-hand melee attacks including Cleave and Heroic Strike.
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Sunder Armor
Confidence: Confirmed. Stated directly by an official source.Protection
Threat corrected on all ranks, with a small increase to threat generated from Attack Power.
