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Forever Manual
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Beta Development Notes — September 24

beta 60.1.700 Last verified

First major tuning pass of the beta. Broad class changes (Warrior, Paladin, Mage, Druid, Hunter, Priest, Shaman, Warlock, Rogue), a temporary 1-silver talent respec cost for testing, an expanded controller support pass and the new configurable Cooldown Manager. Individual numbers below are confirmed from Blizzard notes; datamined extras are marked observed.

Previous build: 60.1.680 · Diff 60.1.680 → 60.1.700

Added (5)

Added class paladin Confidence: Confirmed. Stated directly by an official source.

Holy Power → Holy Strike crit

Holy Power now adds 15% critical strike chance to Holy Strike.

After
+15% crit to Holy Strike
Added spell druid Confidence: Confirmed. Stated directly by an official source.

Rejuvenation / Tranquility / Wild Growth crit

Three Druid heal-over-time and group heals can now crit.

After
Can critically heal
Added client Confidence: Confirmed. Stated directly by an official source.

Cooldown Manager

A new configurable Cooldown Manager UI entered limited testing.

After
New UI feature
Added client Confidence: Reported. Community-reported and not yet independently verified.

Expanded controller support

Controller support was expanded in this beta build.

After
Broader controller support

Changed (20)

Changed spell warrior Confidence: Confirmed. Stated directly by an official source.

Slam cooldown

Slam now comes off cooldown more slowly, but Improved Slam claws it back.

Before
15 sec
After
18 sec

Improved Slam now reduces the cooldown by 1.5 / 3 sec, so talented Arms play lands close to the old cadence while untalented Slam is slower.

Changed spell warrior Confidence: Confirmed. Stated directly by an official source.

Bloodthrill activation chance

Bloodthrill procs roughly twice as often, but only from main-hand melee hits.

Before
2/4/6/8/10%
After
4/8/12/16/20%

Activates only off main-hand melee attacks, including Cleave and Heroic Strike.

Changed class warrior Confidence: Confirmed. Stated directly by an official source.

Protection talent order (Bastion / Focused Rage)

Bastion and Focused Rage swap rows so Focused Rage is reachable sooner while leveling.

Before
Bastion row 5 · Focused Rage row 6
After
Focused Rage row 5 · Bastion row 6

Blizzard's stated intent: smoother Protection leveling before Shield Slam is available.

Changed spell paladin Confidence: Confirmed. Stated directly by an official source.

Holy Strike weapon-damage scaling

Holy Strike now scales up at every rank instead of every other rank, ending at 50%.

Before
25/25/30/30/35/35/40/40%
After
25/29/32/36/39/43/46/50%

Improves early ranks so each new rank feels like an upgrade while leveling.

Changed spell paladin Confidence: Confirmed. Stated directly by an official source.

Holy Strike cooldown

Holy Strike becomes available more often.

Before
12 sec
After
10 sec
Changed spell paladin Confidence: Confirmed. Stated directly by an official source.

Righteous Fury Holy threat

Righteous Fury generates less Holy threat.

Before
90%
After
60%
Changed class paladin Confidence: Confirmed. Stated directly by an official source.

Retribution talents (Vengeance / Two-Handed Spec / Sacred Arbiter)

Retribution loses some raw output in exchange for a stronger Sacred Arbiter and cheaper seals.

Before
Vengeance to 5 · Two-Handed 3/6/9% · Sacred Arbiter 10%
After
Vengeance to 3 · Two-Handed 2/4/6% · Sacred Arbiter 20%

Vengeance now triggers from any non-periodic crit. Twist of Light also cuts Seal mana cost by 20%.

Changed spell mage Confidence: Confirmed. Stated directly by an official source.

Arcane Missiles line of sight

Arcane Missiles now checks line of sight only when the cast begins.

Before
LOS checked during channel
After
LOS checked at start
Changed class mage Confidence: Confirmed. Stated directly by an official source.

Wake of Fire / Hot Streak durations

Two Fire mage windows are lengthened.

Before
Wake of Fire 20s · Hot Streak 15s
After
Wake of Fire 30s · Hot Streak 20s
Changed spell druid Confidence: Confirmed. Stated directly by an official source.

Wrath base damage

Wrath base damage increased by roughly 50%.

Before
Baseline
After
~+50% base damage
Changed spell druid Confidence: Reported. Community-reported and not yet independently verified.

Mangle → Primal Bite

Mangle is renamed Primal Bite in Forever.

Before
Mangle
After
Primal Bite
Changed spell hunter Confidence: Reported. Community-reported and not yet independently verified.

Furious Howl attack-power bonus

The pet ability grants less attack power.

Before
Baseline
After
-40% AP bonus
Changed spell hunter Confidence: Reported. Community-reported and not yet independently verified.

Tame Beast level restriction

Tame Beast no longer works on Beasts above your level.

Before
Could tame above level
After
Level-limited
Changed spell priest Confidence: Confirmed. Stated directly by an official source.

Power Word: Shield overwrite

Power Word: Shield now overwrites an existing shield when there is no Weakened Soul.

Changed spell priest Confidence: Reported. Community-reported and not yet independently verified.

Dark Sacrifice scaling

Dark Sacrifice now scales with Spirit.

Changed spell shaman Confidence: Confirmed. Stated directly by an official source.

Lightning Bolt / Lava Burst damage

Both core Shaman damage spells were buffed.

Before
Baseline
After
Increased damage
Changed spell shaman Confidence: Reported. Community-reported and not yet independently verified.

Totem duration / stacking

Flametongue Totem loses its duration; air totems no longer stack across Shamans.

Before
Flametongue had a duration · air totems stacked
After
Flametongue permanent · air totems do not stack
Changed spell warlock Confidence: Reported. Community-reported and not yet independently verified.

Voidwalker Sacrifice scaling

Voidwalker Sacrifice now scales with the Warlock (about 10%).

After
Scales ~10%
Changed spell rogue Confidence: Reported. Community-reported and not yet independently verified.

Sap on PvP-flagged targets

Sapping a PvP-flagged target now flags the Rogue too.

Changed system Confidence: Confirmed. Stated directly by an official source.

Talent respec cost

Respec costs 1 silver on the beta to encourage build testing (temporary).

Before
Normal respec cost
After
1 silver (beta only)

After your first reset the cost rises, but drops back to 1 silver after an hour.

Removed (1)

Removed class paladin Confidence: Confirmed. Stated directly by an official source.

Improved Holy Strike talent

Improved Holy Strike is removed from the tree; its effect becomes baseline.

Before
Talent node
After
Baseline

Blizzard folded it into the base ability because it felt mandatory for Holy.

Fixed (1)

Fixed bugfix warrior Confidence: Confirmed. Stated directly by an official source.

Sunder Armor threat values

Threat corrected on all ranks, with a small increase from Attack Power.

Related issues

Sources

60.1.700 Confirmed Confidence: Confirmed. Stated directly by an official source. Last verified