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Forever Manual
Knight of armour masks at the Rochester Medieval Festival and Son et Lumières.jpg

Image  Tony Peake · CC BY-SA 4.0 · credits

Warrior — Forever vs Classic

Forever keeps the rage-based Warrior fantasy and Classic button set, but the September 24 beta build re-tuned several core buttons and rearranged one Protection row. This table compares Classic to the beta build; live values may change before November 4.

60.1.700 Confirmed Confidence: Confirmed. Stated directly by an official source. Last verified

Head-to-head (5 rows)

Slam cooldown

Changed Confirmed Confidence: Confirmed. Stated directly by an official source.

Classic

15 sec

Forever

18 sec

Improved Slam reduces the cooldown by 1.5 / 3 sec.

Bloodthrill activation chance

New Confirmed Confidence: Confirmed. Stated directly by an official source.

Classic

Did not exist as a proc talent

Forever

4/8/12/16/20% (main-hand only)

Roughly doubled from the pre-tuning 2/4/6/8/10%.

Sunder Armor threat

Changed Confirmed Confidence: Confirmed. Stated directly by an official source.

Classic

Classic threat behaviour

Forever

Corrected across ranks, small AP threat bump

Protection talent row order

Changed Confirmed Confidence: Confirmed. Stated directly by an official source.

Classic

n/a (Forever-specific tree)

Forever

Focused Rage row 5 · Bastion row 6

Swapped in the Sept 24 build to smooth early leveling.

Level cap

Same Confirmed Confidence: Confirmed. Stated directly by an official source.

Classic

60 (vanilla)

Forever

60

Changed abilities

Sources

60.1.700 Confirmed Confidence: Confirmed. Stated directly by an official source. Last verified