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Beta live Build Oct 15 Lvl cap 30 Launch in

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Beta Development Notes — October 8

beta Oct 8 Last verified

The October 8 update to the official development notes lists casting-animation and memory-leak fixes, spell and talent tuning across several classes, and Campfire and gamepad changes. The post does not identify a numeric client build. The latest explicit level-cap change remains the October 1 increase to level 30.

Previous build: Oct 1 · Diff Oct 1 → Oct 8

Added (2)

Added client Confidence: Confirmed. Stated directly by an official source.

Cooldown Manager and gamepad support

Cooldown Manager testing expands, with new class-specific gamepad flyouts and targeting options.

Druid, Mage, Priest, Warrior and Warlock are testable in Cooldown Manager; spell ranks are not yet supported. Gamepad additions include class flyouts, compact action bars, fixed party targeting and updated map and quest-log bindings.

Added client Confidence: Confirmed. Stated directly by an official source.

Newly listed Cooldown Manager and UI limitations

The notes list tracking gaps for several cooldowns and enhancements, plus a Stormwind minimap issue.

Known limitations include Banes and Curses, Healthstones, Arcane Blast, Mana Gems, pet cooldowns, item enhancements and combo points in Personal Resource Display. These are listed as issues, not confirmed fixes.

Changed (11)

Changed spell druid Confidence: Confirmed. Stated directly by an official source.

Druid healing spells

Rejuvenation, Tranquility and Wild Growth can critically heal; Wrath base damage also increased by about 50%.

Thorns now dynamically uses the caster's spell power. Mangle is renamed Primal Bite, Primal Fury uses the Blood Frenzy name and icon, and Cat Feral Charge can no longer target allies.

Changed spell priest Confidence: Confirmed. Stated directly by an official source.

Renew and Power Word: Shield

Renew can critically heal, and Power Word: Shield can replace an existing shield when Weakened Soul is absent.

Changed spell shaman Confidence: Confirmed. Stated directly by an official source.

Totem stacking and Riptide

Riptide can critically heal; Lightning Bolt, Lava Burst, totem stacking and Elemental talent progression also change.

Ranks 3 and 4 of Lightning Bolt gain damage. Flametongue Totem is permanent until replaced and no longer stacks with itself, Flametongue Weapon or Windfury; air totems do not stack across Shamans. Elemental Fury and Elemental Alacrity swap rows, Lava Burst ranks 1 and 2 gain about 10% base damage, and Rage of the Far Seer loses its spell-casting-speed bonus.

Changed spell mage Confidence: Confirmed. Stated directly by an official source.

Fire Mage buff windows

Wake of Fire lasts 30 seconds and Hot Streak lasts 20 seconds; Ignite no longer double counts percentage damage modifiers.

Arcane Missiles now checks line of sight once when the channel begins rather than on each missile.

Changed spell paladin Confidence: Confirmed. Stated directly by an official source.

Holy Strike and Holy talent changes

Holy Strike ranks gain more consistent weapon-damage scaling, its cooldown is shorter, and Improved Holy Strike becomes baseline.

Retribution Aura now scales dynamically with spell power; Consecration receives targeting fixes; Righteous Fury Holy threat falls from 90% to 60%. Retribution Vengeance caps at 3 stacks, Two-Handed Specialization changes to 2/4/6%, Sacred Arbiter rises to 20%, and Twist of Light reduces Seal mana costs by 20%.

Changed class hunter Confidence: Confirmed. Stated directly by an official source.

Hunter pet and Survival updates

Furious Howl is reduced, Bat pets gain Sonic Blast, and several pet and Survival interactions are fixed.

Furious Howl grants 40% less Attack Power. Tame Beast no longer works on Beasts above the Hunter's level; Lone Wolf no longer applies a 4% damage penalty while a pet is active. Lacerating Strikes can critically hit, and Strider Kick grants 30% movement speed for 3 seconds.

Changed class warlock Confidence: Confirmed. Stated directly by an official source.

Life Tap and Voidwalker Sacrifice

Life Tap tooltips are corrected, and Voidwalker Sacrifice now scales with Warlock spell healing.

After
10% of the Warlock's spell healing
Changed class warrior Confidence: Confirmed. Stated directly by an official source.

Sunder Armor, Protection and Arms tuning

Threat values and talent progression are corrected; Bloodthrill procs more often and Slam has a longer cooldown.

Focused Rage and Bastion swap talent rows. Bloodthrill rises to 4/8/12/16/20% from 2/4/6/8/10% and only triggers from main-hand attacks. Slam changes from a 15-second to an 18-second cooldown; Improved Slam reduces it by 1.5 or 3 seconds.

Changed system Confidence: Confirmed. Stated directly by an official source.

Racial ability fixes and requirements

Several racial abilities receive scaling, tooltip, crowd-control and level-requirement changes.

Gnome Eureka discounts Mana, Rage or Energy abilities by 10%; Contingency Plan can critically hit. Night Elf Starshards gains pushback resistance from Twilight Focus. Undead Touch of the Grave no longer breaks crowd control or triggers from non-damaging actions; Tauren Cultivation gains herb-based player-level requirements.

Changed item Confidence: Confirmed. Stated directly by an official source.

Wizard Oil, wands and ammunition

Wizard Oil returns to Classic Era spell-power values, and wands no longer scale with user spell damage.

After
Minor 8, Lesser 16, standard 24 spell power

Brilliant Wizard Oil is unchanged. A handful of guns and bows are also corrected so they consume or use ammunition properly.

Changed system Confidence: Confirmed. Stated directly by an official source.

Quest rewards, objectives and interface fixes

Quest rewards, spawn rates and objectives are adjusted across multiple zones; nameplate and resource-display visuals are updated.

The notes include changes in Dalaran, Dun Morogh, Durotar, Elwynn Forest, Mulgore, Silithus, Silverpine Forest, Teldrassil, Undercity, Westfall and Zephras Isle. This is a grouped summary, not a complete quest-by-quest transcription.

Fixed (2)

Fixed bugfix Confidence: Confirmed. Stated directly by an official source.

Casting, Campfire and client fixes

The update fixes casting animations, Campfire actions, Mac display artifacts, a memory leak and several other client bugs.

The notes also adjust water-jump and Human death sounds, Pet Happiness at max loyalty, Undercity Canal brightness, fog settings and in-game mail surnames. Players may buff, craft and cast while waiting for Campfire buffs.

Fixed class rogue Confidence: Confirmed. Stated directly by an official source.

Sap and PvP flagging

Using Sap on a PvP-flagged target now correctly flags the Rogue.

Sources

Oct 8 Confirmed Confidence: Confirmed. Stated directly by an official source. Last verified