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Beta live Build Oct 15 Lvl cap 30 Launch in

First published Updated

A glowing armored adventurer in a cinematic scene from World of Warcraft: Forever.

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Beta Development Notes — October 1

beta Oct 1 Last verified

The October 1 beta update raised the level cap from 20 to 30, added Excavation Site: Wetlands (26-31), and opened Razorfen Downs (25+) and Uldaman (30+). Dungeon quests now award 50% less extra XP beyond normal quest values. Blizzard posted additional Warrior tuning on October 2; no numeric build ID was stated.

Previous build: 60.1.700 · Diff 60.1.700 → Oct 1

Added (5)

Added system Confidence: Confirmed. Stated directly by an official source.

Excavation Site: Wetlands

A new dungeon is listed for levels 26-31.

After
Levels 26-31
Added system Confidence: Confirmed. Stated directly by an official source.

Razorfen Downs and Uldaman access

Beta access opened to Razorfen Downs (25+) and Uldaman (30+).

After
Razorfen Downs (25+); Uldaman (30+)
Added system Confidence: Confirmed. Stated directly by an official source.

Darnassus and Thunder Bluff barbershops

Barbershops opened in both cities; all shops now have barbers, and guards can give directions.

After
Barbershops in Darnassus and Thunder Bluff
Added system Confidence: Confirmed. Stated directly by an official source.

Kyle's Gone Missing! (Mulgore)

A new Mulgore quest, Kyle's Gone Missing!, was added.

After
New Mulgore quest
Added client Confidence: Confirmed. Stated directly by an official source.

Class-specific gamepad flyouts and targeting options

Gamepad controls add class flyouts, fixed party targeting and action-bar layout options.

New flyouts cover Druid shapeshifting, Hunter and Warlock pets, Paladin auras and Warrior stances. The update adds optional compact action bars and party-member targeting, revises map and quest-log bindings, and fixes edit-mode layouts with the gamepad UI enabled.

Changed (11)

Changed system Confidence: Confirmed. Stated directly by an official source.

Dungeon quest bonus experience

Dungeon quests now award 50% less extra XP beyond normal quest values.

After
50% less extra XP beyond normal quest values

Blizzard describes a reduction to the bonus experience, not a 50% reduction to total quest XP.

Changed system Confidence: Confirmed. Stated directly by an official source.

Campfire damage

Campfires no longer damage players below level 5 and deal reduced damage to players below 90% health.

After
No damage below level 5; reduced damage below 90% health
Changed class warrior Confidence: Confirmed. Stated directly by an official source.

Fury and Protection talent updates

A same-day follow-up reshapes early Fury choices and opens more utility paths in Protection.

Critical strikes now grant +100% Rage (was +75%). Fury gains Lingering Rage, Furious Precision and Gore Drinker; Booming Voice boosts Shout area by 10/20/30/40/50% and cuts Rage cost by 5/10/15/20/25%. Improved Cleave and Boundless Rage are removed, Blood Craze no longer triggers from Bloodthirst, and Unbridled Wrath no longer doubles Rage with two-handed weapons. Raging Blows cuts Cleave and Whirlwind costs by 3; Whirlwind now always uses both weapons. Berserker Rage is available at level 30 (was 32), Bloodthirst scales at 45% Attack Power (was 35%), and Death Wish is now required to reach Flurry. Protection moves several utility talents earlier and removes Toughness. Dual Wield Specialization no longer grants off-hand hit.

Changed spell druid Confidence: Confirmed. Stated directly by an official source.

Thorns scaling and Feral fixes

Thorns now updates with caster spell power; Feral Charge and a talent-name mismatch are fixed.

Thorns dynamically recalculates from the caster’s spell power and falls back to base values if the caster is unavailable or too far away. Feral Charge (Cat) can no longer target allies; Primal Fury now uses the Blood Frenzy name and icon.

Changed class hunter Confidence: Confirmed. Stated directly by an official source.

Pet, Lone Wolf and Survival updates

Bat pets can use Sonic Blast, Lone Wolf no longer penalizes pet-active damage, and Survival gains two fixes.

Lacerating Strikes can now critically hit. Strider Kick increases movement speed by 30% for 3 seconds.

Changed spell shaman Confidence: Confirmed. Stated directly by an official source.

Totem stacking and Riptide

Flametongue and several air totems no longer stack in conflicting combinations; Riptide can critically heal.

Flametongue Totem is permanent until replaced, cannot stack with itself, Flametongue Weapon or Windfury Totem. Tranquil Air, Windfury and Grace of Air Totems no longer stack even across Shamans in one group.

Changed system Confidence: Confirmed. Stated directly by an official source.

Gnome Eureka and Tauren racials

Gnome Eureka discounts resource abilities by 10%; Tauren Cultivation now follows herb-level requirements.

Touch of the Grave no longer breaks damage-breaking crowd control or activates from spells and abilities without a damage component. The herb-level requirement for Cultivation is based on the herb’s gathering level divided by five; herbs requiring over 300 Herbalism need player level 60.

Changed client Confidence: Confirmed. Stated directly by an official source.

Cooldown Manager testing and tracking limits

Five classes are available for testing; spell ranks and several cooldown or enhancement types are not tracked yet.

Druid, Mage, Priest, Warrior and Warlock are currently testable, with more classes planned. Blizzard says spell-rank support is a future update. The build also lists tracking gaps for Banes and Curses, Healthstones, Arcane Blast, Mana Gems, pet cooldowns, item enhancements and combo points in Personal Resource Display.

Changed item Confidence: Confirmed. Stated directly by an official source.

Wizard Oil and wand scaling

Minor, Lesser and standard Wizard Oil return to Classic Era spell-power values; wands no longer scale with user spell damage.

Before
Wizard Oil values/scaling differed from Classic Era
After
8 / 16 / 24 spell power; no added wand damage from spell damage
Changed system Confidence: Confirmed. Stated directly by an official source.

Quest rewards, objectives and respawn tuning

Quest item levels and early caster rewards were adjusted, with objective, spawn and escort changes across several zones.

The notes include faster respawns, corrected quest-item sharing and loot, updated objective counts and additional supply crates across Dalaran, Dun Morogh, Durotar, Elwynn Forest, Mulgore, Silverpine Forest, Teldrassil, Undercity, Westfall and Zephras Isle.

Fixed (4)

Fixed spell mage Confidence: Confirmed. Stated directly by an official source.

Ignite damage modifiers

Ignite no longer applies percentage damage-increase modifiers twice.

After
Percentage damage modifiers apply once
Fixed spell paladin Confidence: Confirmed. Stated directly by an official source.

Consecration, Retribution Aura and Echo of Justice

Consecration targeting and vertical-range bugs were corrected; Retribution Aura now scales dynamically.

Consecration now applies its bonus damage consistently and no longer pulls targets above or below the caster. Echo of Justice’s activation chance was also corrected.

Fixed spell priest Confidence: Confirmed. Stated directly by an official source.

Renew critical healing and Power Word: Shield overwrite

Renew can critically heal, and Power Word: Shield can replace an existing shield when Weakened Soul is absent.

Fixed bugfix Confidence: Confirmed. Stated directly by an official source.

Campfire actions, casting animations and client fixes

Players can act while waiting for Campfire buffs; casting, Mac display and memory-leak issues were also fixed.

Players may buff, cast and craft during the Campfire wait and can receive the buff while sitting, in a chair, sleeping, lying down or kneeling. Other fixes include caster precast animations, pet happiness at max loyalty, Mac water/display artifacts, a performance-degrading memory leak and in-game mail surnames.

Related issues

Sources

Oct 1 Confirmed Confidence: Confirmed. Stated directly by an official source. Last verified