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Forever Manual
Knight of armour masks at the Rochester Medieval Festival and Son et Lumières.jpg

Image  Tony Peake · CC BY-SA 4.0 · credits

Talent system — Forever vs Classic

Forever keeps a level-cap-60, three-tree talent structure but adds new nodes and, in the beta, a temporary cheap respec so players can test builds freely. This is a system-level comparison, not a per-node tree dump.

60.1.700 Confirmed Confidence: Confirmed. Stated directly by an official source. Last verified

Head-to-head (4 rows)

Tree structure

Changed Confirmed Confidence: Confirmed. Stated directly by an official source.

Classic

Three talent trees per class, 51 points

Forever

Three trees, level cap 60, new nodes added

Respec cost (beta)

Changed Confirmed Confidence: Confirmed. Stated directly by an official source.

Classic

Gold-scaling cost

Forever

1 silver during beta (temporary)

Rises after the first reset, drops back to 1 silver after an hour.

New talents

New Confirmed Confidence: Confirmed. Stated directly by an official source.

Classic

n/a

Forever

Yes — e.g. Focused Rage reachable earlier for Protection Warriors

Cooldown Manager UI

New Confirmed Confidence: Confirmed. Stated directly by an official source.

Classic

Not present

Forever

Added in beta 60.1.700 (limited testing)

Sources

60.1.700 Confirmed Confidence: Confirmed. Stated directly by an official source. Last verified