Talent system — Forever vs Classic
Forever keeps a level-cap-60, three-tree talent structure but adds new nodes and, in the beta, a temporary cheap respec so players can test builds freely. This is a system-level comparison, not a per-node tree dump.
60.1.700 Confirmed Confidence: Confirmed. Stated directly by an official source. Last verified
Head-to-head (4 rows)
Tree structure
Changed Confirmed Confidence: Confirmed. Stated directly by an official source.Classic
Three talent trees per class, 51 points
Forever
Three trees, level cap 60, new nodes added
Respec cost (beta)
Changed Confirmed Confidence: Confirmed. Stated directly by an official source.Classic
Gold-scaling cost
Forever
1 silver during beta (temporary)
Rises after the first reset, drops back to 1 silver after an hour.
New talents
New Confirmed Confidence: Confirmed. Stated directly by an official source.Classic
n/a
Forever
Yes — e.g. Focused Rage reachable earlier for Protection Warriors
Cooldown Manager UI
New Confirmed Confidence: Confirmed. Stated directly by an official source.Classic
Not present
Forever
Added in beta 60.1.700 (limited testing)
